2-day course
In this instructor-led course, attendees will learn the essentials necessary for utilizing the Unreal Engine in Virtual Production applications.
This course is intended as an entry-level course for those unfamiliar with the workflows and navigation of Unreal Engine.
This course will feature live labs, hands-on projects, and will cover:
-General workflows
-Optimization and ingestion
-Lighting and materials
-Animation tools
-Sequence construction
-Virtual Production plug-ins
-nDisplay overview and interfacing with media servers
Attendees are required to bring a computer capable of running Unreal Engine. Current specifications are available at this link:
https://docs.unrealengine.com/5.1/en-US/hardware-and-software-specifications-for-unreal-engine/
Please download and install the latest version of Unreal Engine before arriving to campus. The file sizes are large and will take awhile to download and install
https://www.unrealengine.com/en-US/download
An external mouse is highly recommended
Lunch will be provided
Instructors: Kevin Ring, Jeff Spencer